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Mandala header art

Mandala

A music-driven wave shooter built on one rule: stop to shoot, move to dodge. Fractal worlds react to the music in real time. Load your own tracks and shape your own experience.

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Developer
Publisher
Release
July 6, 2026
26 days ago
Steam Reviews
5 user reviews5 reviews100.0%

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Search Google: Who developed Mandala?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Mandala?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Mandala self-published or published by Divora?Publisher statusHow the game's publishing relationship is classified.
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6 items

About the Game

Stop to Fight

Move to survive. Stop to attack.

When you stand still, your attack charges on its own. Petals drift outward and dissolve everything they touch.

The entire game revolves around this rhythm: moving and stopping.


Build Your Build

Collect orbs during the game to unlock power-ups.

Every combination creates a different build. No two runs are the same.


The World Listens to the Music

Every background is generated dynamically and adapts to the music playing.

Drag in your own audio files and the world transforms based on what you are listening to.


Play at Your Own Pace

Enemies arrive in waves that rise and fall in intensity, like breathing.

Chase the highest score or let go and enjoy the show.



Features

  • Stackable power-ups with emergent synergies

  • Procedural backgrounds generated in real time and reactive to the music

  • Custom music

  • Infinite waves with difficulty curves that rise and settle