indiegame.fan
Make Your Country Dominate Again header art

Make Your Country Dominate Again

Welcome to a global multiplayer meat grinder. This is a strategy game where you don’t just win — you collectively erase countries from a single, shared world map. Only one nation is allowed to survive!

Steam Page
Release
May 12, 2025
1 year and 82 days ago
Steam Reviews
Mostly Negative25 reviews28.0%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Make Your Country Dominate Again?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Make Your Country Dominate Again?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Make Your Country Dominate Again self-published or published by A&A Infinite Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Make Your Country Dominate Again and A&A Infinite Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Make Your Country Dominate Again and A&A Infinite Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Make Your Country Dominate Again?Release statusWhether and how the game has been released.

Media

6 items

About the Game

Make Your Country Dominate Again is a minimalist PvP Super MMO idle strategy game about the collective conquest of territory and the absorption of real-world countries.

Why "Super MMO"? Because players from all over the world — in unlimited numbers — exist on one single, monolithic map at the same time.

The player, an immaterial entity, uses their share of influence to help some nations consume others. Player actions are expressed through Arrows — to invade neighboring countries — and Flags — to defend their own. The entire world becomes a superposition of every player's input across the planet.

The main goal is to help your country conquer the entire world. That’s the victory condition.

Tactically, you focus on generating Energy through a system of Devices. The energy you produce represents your influence as a player in the world.

You monitor the charge level of your main Dynamo Machine — the core of your energy production — and strategically activate temporary boosters throughout the day.

The Dynamo Machine and other Devices can be upgraded to match your playstyle:

  • Stay active longer in offline mode

  • Generate more Energy during active play

  • Provide temporary boosters for sudden attacks

You can always reset the device upgrade tree and experiment with different configurations.