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MADO header art

MADO

The freedom here, or beyond the window.

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Game contextLatest: IGF Team
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Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is MADO and Drainage-GameStudio funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

11 items

About the Game

This is a Metroidvania set in a decayed, dream-like world. It includes both visual beauty and a high degree of freedom. The player explores a ruined but visually impressive environment and encounters large, disturbing organisms.

Game Description

  • Freedom
    Interactions such as cutting, connecting, controlling, duplicating, detonating, and preserving objects or living creatures are possible.

  • World Design
    The setting is a post-apocalyptic dystopia. Detailed graphics are presented within the ruined environment.

  • Sound
    The music uses tones that are slightly nostalgic and sometimes unsettling, with melodies that accompany the player’s exploration.

Story Description

The objective is to destroy all organs called “MADO,” which emit the light of decay into the world.

You are free, and you are not required to be bound by anything.