
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
Stuck in a perpetual reality with memories of his past lost, Denis Lythium must fight for his life against a sinister horde of zombie soldiers. With no convenient health or ammo drops he must use anything at his disposal including his cold bare fists to defend himself.
Features:
Visceral Combat:
Engage in brutal combat using various weapons including ranged, melee, and throwable items to shatter your enemies to bits. Each weapon has limited uses with different power levels. Weapon swapping is essential for survival.
Slow Motion Madness:
Activate slow motion ability to catch a breath or line up your next deadly shot. Kicking doors into enemies will also activate slow motion for a short period of time.
Satisfyingly Addictive Replayabilty:
Locations big and small are shuffled around using algorithms that randomize starter weapons keeping the gameplay feeling fresh and exciting every step of the way. Either get armed with the most powerful gun or brawl with traditional hand to hand combat.
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