
LUUP
Stuck in a battle that repeats itself, where each action permanently shapes the loop, you must deploy pieces to attack, defend, and manipulate an ever-growing sequence of past moves across the past, presence and future in this turn-based tactics game.
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
8 itemsAbout the Game
Stuck in a battle that repeats itself, where each action permanently shapes the time loop, you must deploy pieces to attack, defend, and manipulate an ever-growing sequence of past moves. Each round adds layers of complexity, turning every match into a tense, tactical battle across the past, presence and future.
Both you and your opponent perform your actions simultaneously, not knowing what the other is planning.
Actions play out in a looping timeline. Each round adds complexity, and while past moves stay fixed, future ones can still shift the outcome.
Analyze past turns, understand your opponent and deploy new pieces to influence or build on what's already happened.
To play a match in Luup, you’ll need to build a deck — a set of game pieces selected from your collection. Each piece offers different abilities and interactions, so how you combine them defines your strategy