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LUUP header art

LUUP

Stuck in a battle that repeats itself, where each action permanently shapes the loop, you must deploy pieces to attack, defend, and manipulate an ever-growing sequence of past moves across the past, presence and future in this turn-based tactics game.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed LUUP?Developer scaleThe operating scale of the game's developer.
Search Google: Who published LUUP?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is LUUP self-published or published by Encircle Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is LUUP and Encircle Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for LUUP and Encircle Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of LUUP?Release statusWhether and how the game has been released.

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About the Game

Stuck in a battle that repeats itself, where each action permanently shapes the time loop, you must deploy pieces to attack, defend, and manipulate an ever-growing sequence of past moves. Each round adds layers of complexity, turning every match into a tense, tactical battle across the past, presence and future.

Both you and your opponent perform your actions simultaneously, not knowing what the other is planning.

Actions play out in a looping timeline. Each round adds complexity, and while past moves stay fixed, future ones can still shift the outcome.

Analyze past turns, understand your opponent and deploy new pieces to influence or build on what's already happened.

To play a match in Luup, you’ll need to build a deck — a set of game pieces selected from your collection. Each piece offers different abilities and interactions, so how you combine them defines your strategy