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LOTTERY

The only game in the world to bring the joy of tactical FPS games into the single-player experience. Fight the entire world with superpowers gifted to you by sheer luck as you wipe out thousands of the world's most elite defenses while they try predicting, learning, and adapting to your every move.

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About the Game

Lottery is a tactical FPS game set in the year 2054 in a dystopian cyberpunk USA featuring AI that learns, adapts, and predicts player behavior. The player uses mind-reading and superpowers that mirror utility and abilities featured in classic tactical FPS and hero shooter games that include, but are not limited to, camouflage, superspeed, teleportation, flashbangs, smokes, etc. Each round is contained inside a medium sized arena with large amounts of cover where the player can maneuver the AI's "thoughtfield" in a classic clutch scenario. 

AI Learning Mechanics

The AI confronting the player works through a "thoughtfield", which is a grid representing the AI's predictions based on current information as well as a memory system which takes information from previous rounds and builds a specific counter against the player. Every level is a progression where the player works towards helping an unknown alien device and rebuilding their life through fighting against waves of enemies standing in their way. 

Every player also receives their own profile which they can share with others and lets them try specific scenarios using someone else's AI and learning profile. 

Story

After a massive flood, completely decimated all your belongings and left you with nothing, you are stuck in an emergency housing pod where an alien device teleports in front of you out sheer luck and offers you a deal to rebuild your life if you help it in a symbiotic relationship. For every task you complete, another truth hidden from the public is revealed.

Progression

Progression starts off by granting the player a large quantity of abilities and strong skillsets to play with. As the player completes more and more tasks for the alien device, the stronger it grows, and granting the player more and more abilities and buffs towards already existing abilities. Simultaneously, the player's threat level grows and heavier counters are deployed each round.

Playtime

Players should expect to get anywhere from 7-30 hours of playtime from the base game depending on playstyle, skill, and willingness to change.

Game-modes and Extras

Lottery features 5 game-modes

  • Low experience - Grants the player bullet-time when confronting any enemy regardless of if they know there is an enemy there along with reduced incoming damage and higher base hp.

  • Normal - Grants the player higher base hp and lower incoming damage. This is well suited for casual players with low amounts of experience in tactical FPS games

  • Hard Normal - The standard experience with higher base hp. This is the best suited for players who consistently play tactical fps games at a mid-tier skill level.

  • Hard - The standard experience with low ttk and fast paced gameplay. This is best suited for players with a significant amount of consistent time playing tactical FPS games 

  • Elite - Gives every enemy near-perfect aim with slightly higher damage.

Lottery also features a practice area where players can train specific skills if they are struggling. Every round is graded on a player score. These include:

  • Crosshair placement trainer - Allows the player to have a target that spawns in a chosen range and moves towards another chosen range at the player's desired speed, angle and height.

  • Flick trainer - Given two random ranges, the player has to shoot one point after another that spawn in specific ranges and sizes chosen by the player.

Soundtrack

Lottery has its own electronic soundtrack.

Weapons and Abilities

Lottery has a large variety of abilities and weapons with fast times to kill ranging from 0s up towards 0.4s. All weapons and abilities can be categorized into different categories

Weapons

  • Assault rifles

  • Experimental Weapons

  • Pistols

  • Shotguns

  • Submachine guns

Abilities

  • Informational - Directly change enemy thoughts

  • Construct - Smokes/Cover

  • Flash - Applies a stun effect based on visibility

  • AOE - Apply a certain effect or does damage towards all enemies in a specific area

  • Movement - Modifies the player's velocity or position