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Lord BullFrog

Action RPG in a third-person perspective set in a dark fantasy world on the counter called the New World, the counterpart of South America.

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Latest Contributor: IGF TeamEdit notes
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 10, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 10, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Lord BullFrog and SharpRazors funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Lord BullFrog and SharpRazors?Creative controlWho appears to retain creative control of the game.
Updated: Jul 10, 2026Release statusWhether and how the game has been released.

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About the Game




BullFrog: Action RPG in a third-person perspective set in a dark fantasy world on the counter called the New World, the counterpart of South America. In the game we play the role of a knight who is changed forever into a toad and goes on a long and dangerous journey to the heart of the biggest and darkest jungle in the world in search of a way to undo the spell of transformation.



In the game, we play the role of the heroic Lord Bullfrog, a knight whose main occupation is to fight evil wizards, dragons, trolls, and other dangerous creatures. One day, he is defeated by the evil sorcerer Zardoz, who, using the spell of eternal transformation, turns Lord Bullfrog into a toad. After this event, our hero cannot relate in this new form, he is rejected by society, which forces him to go on a long journey.



He reaches an exotic, mysterious place called the New World. There he will have to face a galaxy of dangerous creatures in the world's largest jungle. His goal will be to find the source of the mythical powerful dark magic located somewhere in the very heart of the great jungle, which will be his last hope to restore his former form.



The game is built of many stages in which we will have to face dozens of murder traps, countless grotesque monsters and several extremely powerful wizards and giant bosses. In addition, the gameplay will require a lot of exploration, research, puzzles as well as interaction with friendly characters. In the game, I will develop our hero by investing in experience points in new skills and improving statistics and equipment. In addition to fighting with close and long-range weapons, we will also be able to train ourselves in using spells by learning them from local shamans and friendly mages.