
Developer
Publisher
Release
May 14, 2015
11 years and 82 days ago
Steam Reviews
Mixed69 reviews66.7%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 11, 2026Release statusWhether and how the game has been released. |
Media
19 itemsAbout the Game
--I failed to complete the game in time, I can't work on it full time anymore, it will probably never leave Early Access--
The game has a creative area with powerful voxel editor tools. You can join friends online and build together. (I am currently reworking the adventure part of the game, it will accessible again in the future)
Big picture mode: Yes
Rebindable keys: No
Multiplayer limit: 1 local splitscreen, 4 online
Supported resolutions: All
Multiple monitors: Yes
Max framerate: 144
Max Field of View: 120
Anti aliasing: No
SSAO: No
Offline gameplay: yes
Engine: MonoGame/C#/OpenGL
Development team size: 1
The game has a creative area with powerful voxel editor tools. You can join friends online and build together. (I am currently reworking the adventure part of the game, it will accessible again in the future)
current Early Access Features:
- Copy, paste and save templates.
- Tool shapes like cube, sphere and cone.
- 2-4 online multiplayer.
technical Facts
Input: Keyboard, Mouse & Keyboard and Xbox 360-, Xbox One-, PS4 GamepadBig picture mode: Yes
Rebindable keys: No
Multiplayer limit: 1 local splitscreen, 4 online
Supported resolutions: All
Multiple monitors: Yes
Max framerate: 144
Max Field of View: 120
Anti aliasing: No
SSAO: No
Offline gameplay: yes
Engine: MonoGame/C#/OpenGL
Development team size: 1