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Long Rest header art

Long Rest

Lead 4 auto-running heroes through dungeon runs, open chests, survive the curse, and spend your loot on permanent upgrades.

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Developer
Publisher
Release
April 27, 2026
97 days ago
Steam Reviews
Mostly Positive29 reviews75.9%

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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
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Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
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About the Game

This is our very first commercial game.

We’re just two developers who wanted to challenge ourselves not only to start a game, but to actually finish and publish one.

Your time, feedback, and support truly mean a lot to us :)

Long Rest
is a fantasy run game built around a simple tension: your party pushes into a dungeon tier, chests keep appearing, and your heroes move to claim them.


But the curse deepens over time, dealing mounting damage until the tier ends in victory when the curse fully settles or in defeat if the party falls first.

Between runs, return to camp to pick a dungeon tier (higher tiers trade tougher curse pressure for richer rewards), open the skill tree, and spend multiple currencies on chest-focused and global upgrades so the next expedition comes back stronger.