indiegame.fan
LOCKDOWN Protocol header art

LOCKDOWN Protocol

A first person social deduction game, combining real time action and communication, playable up to 16 players. While most players will cooperate to complete objectives to ensure victory, a small portion of dissidents will try their best to stop them at all cost, without being caught.

Steam Page
Release
November 18, 2025
257 days ago
Steam Reviews
Very Positive19,741 reviews86.1%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is LOCKDOWN Protocol and Mirage Creative Lab funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for LOCKDOWN Protocol and Mirage Creative Lab?Creative controlWho appears to retain creative control of the game.
Updated: Jul 10, 2026Release statusWhether and how the game has been released.

Media

10 items

About the Game

Lockdown Protocol is a first person social deduction game, combining real time action and communication, 1 to 16 players.

In this game, players have to work together to collaboratively complete tasks in time. While most players will do their best to complete this objective and ensure victory, a small portion of dissidents will try to stop them at all costs, without getting caught.