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Lock; In - Final Cut header art

Lock; In - Final Cut

It doesn't matter WHY you're here.

Steam Page
Release
June 3, 2022
4 years and 61 days ago
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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Lock; In - Final Cut?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Lock; In - Final Cut?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Lock; In - Final Cut self-published or published by GoldSymbol Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Lock; In - Final Cut and GoldSymbol Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Lock; In - Final Cut and GoldSymbol Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Lock; In - Final Cut?Release statusWhether and how the game has been released.

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About the Game

You're inside a strange house alone. You don't know why. You don't know how. You need to get out.

Originally created for a 2-day game jam, Lock; In Final Cut is a point and click puzzle game where you must search through various rooms to escape, and maybe uncover what's going on in the process. You'll have to use your wit, items, and a few playthroughs to get to the bottom of this mystery. This small atmospheric game comes packed with new content that expands on the original game jam version of the game. Explore a house now doubled in size, search rooms now filled with interesting quirks and interactions, do it all in style with the new customization options you can unlock during your playthrough.