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Lobotomy header art

Lobotomy

A first-person psychological horror game where you explore an abandoned mental hospital, solve puzzles, evade terrifying entities, and uncover the truth.

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Search Google: Who developed Lobotomy?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Lobotomy self-published or published by Twiluna Studio?Publisher statusHow the game's publishing relationship is classified.
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Search Google: Who controls the creative direction and IP for Lobotomy and Twiluna Studio?Creative controlWho appears to retain creative control of the game.
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About the Game

Can You Say with Certainty That You Are Sane?

What is mental illness? And who decides who is a patient... and who is truly sane?

Treat patients while uncovering the dark secrets hidden within the hospital. But the closer you get to the truth, the more your own sanity begins to unravel.

While working as a nurse, you come across a news report about a brutal psychiatric hospital where lobotomies are secretly performed.

At first, you dismiss it as just another disturbing story and continue your daily routine. But before long, the patients begin telling you strange, unsettling tales.

Stories that should exist only in novels are now unfolding before your very eyes.

Are the things you are witnessing... truly real?

Explore a variety of locations, including patient wards, examination rooms, the morgue, and operating theaters, as you search for clues behind the mystery.

The hospital's darkest secrets are hidden within the traces left behind.

Collect and analyze patient charts, medical records, notes, and documents to uncover the truth.

Listen carefully to what the patients have to say—your survival may depend on it.

The familiar gradually becomes unfamiliar.

And things that should never exist begin to appear.

Game Features

  • First-person psychological horror

  • Explore an immersive psychiatric hospital

  • Uncover the story by collecting documents and clues

  • Experience the blurred line between reality and illusion

  • Atmospheric sound design that heightens tension

  • Psychological horror that challenges the player's perception

The patients insist that something is terribly wrong.

The medical staff insist that everything is perfectly normal.

So...

Who is telling the truth?