
Live/Wire
Live/Wire is a competitive multiplayer arena FPS with a sci-fi edge. Players face off in intense 4v4 matches, wielding an arsenal of electricity-powered guns, and a recharging plug that doubles as a grappling hook. Swing around the city, call down the thunder, and then bolt before the cops show up.
Developer
Publisher
Release
May 14, 2021
5 years and 81 days ago
Steam Reviews
Mixed47 reviews68.1%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 13, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
Live/Wire is the arena-based FPS of the future. Players take on the role of the “Breakers”, a group of radicals that use 3D-printed electric guns to resist the oppressive megacorporation called “DarLINK”. Each player can quickly recharge their guns by plugging into various power sources around the city, or use their plug like a grappling hook to swing around at incredible velocity. Teams of breakers use these tools to face off in illegal underground tournaments, creating a fast-paced, skill-intensive rhythm of combat that rewards speed, accuracy, and aggression.
Game Features
Shock Weapons: Rather than using traditional guns which fire bullets, in Live/Wire you wield electricity-powered shock weapons, which must be recharged by plugging them into power sources scattered throughout the arena. There are four different types of shock guns that you can find, each with its own unique set of strengths and weaknesses. As you recharge, all the guns that you have will recharge at the same time so you don’t need to switch between every weapon.
Grappling: The plug that you use to recharge your guns also doubles as a grappling hook to help you move around the arena. It’s easy to use but difficult to master, allowing for players of all skill levels to engage in high-speed midair gunfights.
Online Multiplayer: With the ability to host and join lobbies anywhere in the world, play against friends in order to prove your skill!
Disclaimer: Can only play with people currently on your Steam friends list.
Team Deathmatch: In a classic game mode, teams of 4 players will go head to head to try and get the most KOs before the cops show up.
Development
Live/Wire is developed by Wild Village Games, a dedicated team of undergrad students that created Live/Wire for our senior project during the COVID-19 pandemic. This means that we have all been using remote working practices over the past year to develop this game. While doing this, our goal was to create a fun and exciting shooter with unique gunplay and movement mechanics that make it stand out from the crowd. We are all very proud of the work we have done and are excited for you to play it. We hope you enjoy Live/Wire and we look forward to swinging through the city with you!
Game Features
Shock Weapons: Rather than using traditional guns which fire bullets, in Live/Wire you wield electricity-powered shock weapons, which must be recharged by plugging them into power sources scattered throughout the arena. There are four different types of shock guns that you can find, each with its own unique set of strengths and weaknesses. As you recharge, all the guns that you have will recharge at the same time so you don’t need to switch between every weapon.
Grappling: The plug that you use to recharge your guns also doubles as a grappling hook to help you move around the arena. It’s easy to use but difficult to master, allowing for players of all skill levels to engage in high-speed midair gunfights.
Online Multiplayer: With the ability to host and join lobbies anywhere in the world, play against friends in order to prove your skill!
Disclaimer: Can only play with people currently on your Steam friends list.
Team Deathmatch: In a classic game mode, teams of 4 players will go head to head to try and get the most KOs before the cops show up.
Development
Live/Wire is developed by Wild Village Games, a dedicated team of undergrad students that created Live/Wire for our senior project during the COVID-19 pandemic. This means that we have all been using remote working practices over the past year to develop this game. While doing this, our goal was to create a fun and exciting shooter with unique gunplay and movement mechanics that make it stand out from the crowd. We are all very proud of the work we have done and are excited for you to play it. We hope you enjoy Live/Wire and we look forward to swinging through the city with you!