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Lifeway

Lifeway is a 2D punishing platformer game in which the protagonist moves in eccentric ways. Have a taste of bittersweet joy by rolling your body through obstacles representing troubles and defeats in one's life, till the end of the journey.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Lifeway?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Lifeway?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Lifeway self-published or published by HuCang Studio?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Lifeway and HuCang Studio funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Lifeway and HuCang Studio?Creative controlWho appears to retain creative control of the game.
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About the Game

About

Lifeway is a 2D punishing platformer game originating from a Gamejam by 2 developers. Inspired by the creators' life hardship, this game offers a challenging experience with humorous visuals and funny physics.

Control the character to roll, row, or lie flat to get over with obstacles and difficulties in the life. The slightest mistake could make your previous efforts wasted.

Roll: Curl up your body and roll like a stone fallen from grace and decency, which is the only way to advance.
Row: Slack off like a boatmen who half-heartedly splashes oars from side to side while their colleagues did the actual rowing.
Lie flat: Just take a moment to lie down and do nothing. Reject the rat race.

Features


①Roll, row, and lie flat
The protagonist moves in eccentric ways. Curl up into a ball to roll forward or just lie down to accumulate strength. There is no need to rush your lifetime.


②Bizarre life path
Obstacles and difficulties in real life are embodied in this game with a sense of humor. Beat them as best as you can.


③Rise and fall and fall and fall… Just try again!
The road of life is not always smooth. On the contrary, you could rise and fall and fall and fall… Will you try harder even starting all over again?