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Life of trophy header art

Life of trophy

This work explores the current achievement culture in a humorous way.A variety of game modes, including role-playing, shooting, etc., and can freely choose the order of play, achieve multiple game endings, and experience various platform achievement systems.

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February 10, 2021
5 years and 174 days ago
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Search Google: Who developed Life of trophy?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Life of trophy?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Life of trophy self-published or published by XTANK?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Life of trophy and XTANK funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Life of trophy and wei-lin,chen?Creative controlWho appears to retain creative control of the game.
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About the Game

( google translate )
This work explores the current achievement culture in a humorous way. Design a variety of game modes, including role-playing, horizontal scrolling, plane shooting, etc., use different game modes to distinguish the characteristics of each game platform, and can freely choose the order of play, each branch choice has its own ending, and some The ending can even make the second round have a different game experience, and during the game, experience various platform achievement systems, and then understand the unique charm of the achievement system.

Play mode: The main play mode is mouse selection and click, and when switching between different play modes, there will be multiple keyboards wsad (up, down, left, and right), space keys, etc., and there will be a Chinese and English explanation in the lower left corner of the game