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Life Lessons

A fetus in a simulation is taught a series of lessons about life by a primitive, overly literal artificial intelligence. There's 30 different "lessons" to get through, but you probably won't survive.

Developer
Publisher
Release
May 10, 2018
8 years and 130 days ago
Steam Reviews
5 user reviews5 reviews100.0%
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Game contextLatest: IGF Team
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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Life Lessons and Ben Busby funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

6 items

About the Game

About

Life Lessons is a difficult, humorous 2d platformer. The game centers around a fetus being taught about life by an overly-literal AI. Each level is a new "lesson" that the player is required to figure out in order to advance.


Examples: "Every dog has his day", "A picture is worth a thousand words", "An apple a day keeps the doctor away", etc. With each lesson, you're required to emulate what the lesson means, using whatever objects are available to you. Some levels require twitch reflexes and patience, while others don't require much of anything. Easy difficulty is recommended if you're easily frustrated.

The game also features a unique soundtrack, which is available to download for free.

Features:

  • 30 (?) challenging levels, each modeled after a different "lesson"
  • 3 different difficulty modes
  • A catchy, ear-tingling-ly good soundtrack
  • Bleeding edge fetus physics
  • Aggressively mediocre pixel art
  • S͞ecr͡e̡t҉͟͜ ̡end̛i҉̨n͢g͠
  • Hardcore mode for maximum punishment

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