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Life Death Exit

A first-person adventure through a surreal environment that was built to punish people for entertainment. Outsmart traps, press buttons, evade spikes, and choose Life, Death or Exit.

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Game contextLatest: IGF Team
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Search Google: Who developed Life Death Exit?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Life Death Exit?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Life Death Exit self-published or published by Philipp Lehner and Alexis Clay?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Life Death Exit and Philipp Lehner and Alexis Clay funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Life Death Exit and Philipp Lehner and Alexis Clay?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Life Death Exit?Release statusWhether and how the game has been released.

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About the Game

A long time ago, an automated system called The Triangle was let loose to build traps and punish people for entertainment. The audience is long gone. But the show continues.

You are one of many nameless victims. You are not the hero. You are not here to save the world. Your suffering is a televised spectacle. But if nobody is watching, why is the system still running? Will you find enough motivation to keep going, or will you choose Death?

Life Death Exit is a satire on the games of past, present and future, where game design tropes are turned upside down, graphic expectations are thrown out the window, and where you are the amusement instead of the amused. You are simply here to die.

  • 66 traps

  • Random trap selection every run

  • Secret diary entries

  • Soundtrack by Muddasheep and Imhxtp

  • Optional incomprehensible Sadism language

  • Absolutely zero meaning or purpose

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