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Legend of Keepers: Prologue

You have been hired as a dungeon master by the Dungeons Company. Your job is simple: Protect their dungeons! Legend of Keepers: Prologue is a playable alpha that will help you get familiar with the game mechanics.

Steam Page
Release
October 10, 2019
6 years and 298 days ago
Steam Reviews
Very Positive2,379 reviews92.3%

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Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
The publisher meets the large-publisher threshold through its catalog and developer network.
Search Google: Is Legend of Keepers: Prologue self-published or published by Goblinz Publishing?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Legend of Keepers: Prologue and Goblinz Publishing funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Legend of Keepers: Prologue and Goblinz Studio?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.
The game was released through a separate publisher.

Media

7 items

About the Game



Legend of Keepers: Prologue is a free playable alpha demo of Legend of Keepers. It's a tactical dungeon management game where you play as the bad guys! You're the Boss of the Dungeons Defending Department and need to protect the company's treasures against pesky heroes! This version of the game contains around 1-2 hours of gameplay and introduces Legend of Keepers mechanics, lore building and game strategy.

Features


  • Place traps, launch spells and slay these damn heroes looting your dungeons
  • Fight with your monsters and discover their unique abilities
  • Hire monsters, manage your employees and your stock of traps
  • Deal with employees strikes and other fun events

RogueDefender


Each run will be different but players will keep some bonuses for their master between runs. In fact, our game is a mix between Roguelite and a Dungeon Management. How did we achieve that? We've run many tests to find the perfect mix between a management and a dungeon phase!

Dungeon Phase


First, you will have to plan your defense against a group of adventurers. Check their stats and resistances, then place the best traps and monsters to defeat them! When you think your dungeon is ready, let the crawl begin!

You will then be able to watch those heroes die! It's a reversed dungeon crawler, heroes will move through your dungeon and will trigger the traps you've placed. When a group of adventurers meets a group of monsters you've positioned in your dungeon, a turn-based fight will happen!