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Legacy Code: Relic Restorer

Fix the relics. Hear the dead. In a cyberpunk wasteland, you scavenge ruins and restore shattered artifacts — then the trapped memories inside begin to speak. A narrative RPG blending MUD exploration, Roguelike dungeons, and hardcore relic restoration. Based on an original 150,000-word sci-fi novel.

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About the Game

"This is no ordinary repair shop — every relic buries a truth that refuses to die."


You're not running a cozy little store. You are a Relic Restorer — scraping by in a wasteland drowned in radiation and data floods. To survive, you must descend into dangerous underground labyrinths, scavenge shattered relics from a lost era, and extract the memories sealed within them to piece together the truth behind the world's collapse.

Based on the developer's original 150,000-word hard sci-fi novel. Every gun you find, every gear you polish, has a real history.

🔍 Wasteland Scavenging: Survive First, Repair Later

Don't expect to sit behind a counter collecting credits. To get repair materials, you must take bounties from underground syndicates and plunge into Text Dungeons crawling with cyber-psychos and mutated creatures.

  • Modern MUD Experience: Look, Search, Interact — every command triggers dynamic audio and visual feedback
  • Source Code Tactical Combat: Three skill branches, limited AP points, life-or-death decisions
    Insight — Weakness tagging / Holographic decoys
    Interference — Logic intrusion / EMP pulses
    Reconstruct — Metal regeneration / Mechanical ascension
  • Affix Mutation System: Every dungeon run shuffles enemy modifier combos — "Electromagnetic Shield + Self-Destruct" is enough to wipe a veteran

🛠️ Relic Restoration: Archaeology at Your Fingertips

What you bring back isn't just scrap — every piece is a "black box" from a lost age.

  • Triple-Layer Decryption: Fragment Assembly (rebuild a relic's final message from scattered text shards), Corrosion Erasure (rescue truth buried under layers of rust), Oscilloscope Calibration (tune waveform frequencies to unlock dead recordings inside audio relics)
  • Appraisal Gambit: An unidentified relic could be priceless — or a pile of irradiated junk. Sell to the black market or keep it? Every time is a gamble

📺 Memory Echo

Every relic harbors the obsessions of the dead.

A successful restoration triggers an "Echo" — you jack into the relic's neural imprint via brain-computer interface and relive the history that shattered it. In these immersive performances woven from text and sound, you are more than a spectator — sometimes, you can even rewrite the ending.

...A blood-stained music box begins to play a detuned Twinkle Twinkle Little Star. In the recording, someone who no longer exists is calling your name.

📉 Sanity Monitor

When your SAN (Sanity) deteriorates, text warps and the UI lies to you.

In this mad wasteland, seeing is not believing. Glitched text isn't just a malfunction — it's the abyss staring back. When your mental state slides into the critical zone, shop prices might turn negative, your inventory might gain an item you never picked up — or lose one you're certain was there.

🎵 HD Text Game

Forget black-on-white terminal text — every line is a performance:

  • Every line of text breathes with animation, color, and rhythm
  • Procedurally synthesized soundtrack — all music generated in real-time by code, zero pre-recorded audio files
  • Music box melodies + acid rain white noise + audio distortion when SAN collapses

🗺️ Development Roadmap


  • Current Build: Full 30-min prologue + 3 exploration dungeons + affix system + text/scene echoes + repair workshop
  • Milestone 2: 2 new dungeons + black market trading + NPC dialogue network
  • Milestone 3: Lv.3 holographic echoes + deep dungeon "Rust Anchor Port"
  • Full Release: Complete main storyline + 6+ dungeons + final boss + multiple endings + English localization