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Leaphopper

Leaphopper is a casual precision platformer. This relaxing rage game is for people who love a challenge but also appreciate a breather. Master your jumps with a simple yet satisfying hold-and-aim mechanic and make your way up strange landscapes, leap by leap.

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Search Google: Who developed Leaphopper?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Leaphopper?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Leaphopper self-published or published by Nord?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Leaphopper and Nord funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Leaphopper and Nord?Creative controlWho appears to retain creative control of the game.
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About the Game

Humanity is doomed and you've crash-landed in The Crack of the Moon

In the 1950s, humanity seeded life in a deep lunar crater known as The Crack; a warped pocket of low gravity and overgrown experiments left to evolve on their own.

Now Earth is dying. And for some reason… you’re the one sent to find out how life still thrives on the Moon.

You’ve crash-landed. Your suit’s gone. You’re all jiggly now.

No tools. No rockets. Just your ability to jump.

Hold, aim your arc, and release with precision. This is a casual take on the precision platformer genre, a relaxing rage game where one bad jump can send you tumbling, but generous checkpoints keep you climbing.

Pull off mid-air saves and discover wild shortcuts. It’s skill-based, satisfying, and just the right kind of absurd.

A Relaxing Rage Game

Leaphopper is for people who love a challenge, but also need a breather.

Focus. Jump. Relax.

Master your jumps with a simple yet satisfying hold-and-aim mechanic. Make your way up strange landscapes, leap by leap.

Features

  • Precision jumping with simple, intuitive hold-aim-release controls

  • Checkpoints to reduce frustration after long falls

  • Precision-level design that rewards both experimentation and mastery

  • No stressful time limits so you can take you time

Who's it for?

  • Players who like a challenge but also appreciate a moment to unwind

  • People who enjoy platformers with tight controls and predictable physics

  • Anyone looking for a satisfying challenge where jumping mastery is key