
Lazy Galaxy 2
Lazy Galaxy 2 is an idle/clicker game with base-building and RTS elements. Lead an evil (albeit lazy) alien race to conquer the universe! Expand your base, fight vicious foes, and conquer the galaxies. Acquire combat experience and convert into candy, the most precious alien resource!
Developer
Publisher
Release
March 15, 2022
4 years and 140 days ago
Steam Reviews
Mostly Positive193 reviews78.8%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 16, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 16, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 16, 2026Release statusWhether and how the game has been released. |
Media
11 itemsAbout the Game
Lazy Galaxy is an idle/clicker game with base-building and RTS elements. Lead an evil (albeit lazy) alien race to conquer the universe! Expand your base, fight vicious foes, and conquer the galaxies. Acquire combat experience and convert into candy, the most precious alien resource!
You can enjoy Lazy Galaxy 2 even if you have not played Lazy Galaxy 1! The game is our attempt to improve on Lazy Galaxy 1 formula by making the base building deeper, changing the battle system, adding the custom maps to allow for more spatial conquest.
You can enjoy Lazy Galaxy 2 even if you have not played Lazy Galaxy 1! The game is our attempt to improve on Lazy Galaxy 1 formula by making the base building deeper, changing the battle system, adding the custom maps to allow for more spatial conquest.
Key Features:
- Conquer the galaxy! Build your base, build your fleet, fight the enemies
- Hand-crafted campaign
- Achievements matter! Unlocking in-game achievements adds permanent researches that improve the gameplay
- Control unit abilities directly or idle it out! Micro-control is rewarded, but not necessary. You can idle out the battles or seek more active participation
- Multiple development paths will add variety to incremental/base-building gameplay
- Mod support: create your own campaign maps, ships, upgrades