indiegame.fan
Launch! header art

Launch!

A roguelike strategy game about aircraft carrier deck operations. Plan your flight deck, manage aircraft as cards, organize strike waves, maintain air superiority, and keep your damaged deck running under pressure. Launching aircraft is only half the battle. The real challenge is getting them back.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Launch!?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Launch!?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Launch! self-published or published by P.F.J.?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Launch! and P.F.J. funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Launch! and P.F.J.?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Launch!?Release statusWhether and how the game has been released.

Media

5 items

About the Game

This is not a traditional flight combat game.
It is a strategy game built around the tension of carrier deck operations, air wing management, and wave-based strikes.

Build and optimize your carrier’s deck on a square grid. Manage elevators, parking spots, launch flow, repair capacity, and deck throughput. In battle, spend limited operation points to deploy aircraft, launch strike waves, assign escorts, repair critical deck sections, and keep your sortie cycle alive while the frontline shifts in the airspace between both carriers.

Aircraft enter your deck cycle as cards. Different airframes and loadouts define their roles.

Key Features

  • A unique carrier deck operations theme
    Focused on the flight deck itself, not a conventional airbase.

  • Deck building, deck planning, and deck management
    Construct your flight deck while also building your aircraft “deck” in roguelike fashion.

  • Wave-based strikes and shifting air superiority
    Organize escorts, maintain the frontline, and time your attacks.

  • Recovery, repair, and sortie-cycle management
    Launching aircraft is easy. Recovering them safely is the real challenge.

  • High-pressure operational decision-making
    When the deck is damaged, queues are backing up, and the frontline is collapsing, adapt or lose control.