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Last Shot: Drunkman’s Roulette

A LETHAL strategic 2-player drinking MIND game of deduction and risk. Take turns choosing glasses from a grid. Apply effects. Make bets. Use deduction, bluffs, and dirty tricks — because someone's drinking the last shot, and it better not be you.

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About the Game

Warning: may cause paranoia, poor decisions, and blaming your opponent for everything.

Last Shot is a 2-player strategy game where every glass is a mystery and one wrong sip ends the round — because somewhere in that grid is methanol, and it has your name on it. (Hopefully your opponent's, though.)

You and your buddy take turns picking glasses from a randomized grid.

  • Water? Boring but safe.

  • Ethanol? Cheers — though drink enough and the screen starts corrupting and you might throw up.

  • Methanol? Round over. Try not to look too smug about it.

Of course, it's not just blind luck:

  • Apply effects to secretly make a glass more lethal, more harmless, or completely fake — just to mess with their head.

  • Slap a cover over glasses to ruin your opponent's plans

  • Inspect rows and columns to sniff out danger

  • Place a sneaky bet on where they're about to drink

Big brain plays welcome. Petty mind games encouraged.

A handy minimap tracks the order and contents of every glass drained so far.

A history sidebar lets you rewind any round in case you need to figure out exactly where it all went wrong.

If somehow both of you make it through the entire grid without dying, a tiebreaker awaits: one water, one methanol, and a spin of the bottle. Good luck!

Key Features:

  • 5x5 and 6x6 grid modes with fully randomized glass layouts

  • Inspect mechanic to reveal row/column toxicness totals

  • Betting

  • Blocking covers

  • Mystery special effects

  • Vision corrupts and glitches green the more ethanol you drink

  • Throwing up every 3 ethanol shots (take extra turn)

  • Minimap showing the order and contents of all drank shots

  • Round history sidebar to review any moment of any round

  • Local 2-player or vs. bot

  • BO1, BO3, or BO5 — chosen by you

  • Turn timer, because overthinking should have consequences