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Last Revision

Last Revision is a bite-sized, hand-drawn narrative game. You play as an artist quietly working in a little studio, trying to finish an urgent deadline. Balance your focus, juggle between distractions, and keep Pixel the cat happy so you can finally work.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Last Revision?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Last Revision?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Last Revision self-published or published by Vijay Verma?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Last Revision and Vijay Verma funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Last Revision and Vijay Verma?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Last Revision?Release statusWhether and how the game has been released.

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About the Game

A cozy 2D story-driven mini adventure about an artist and his cat.

A tiny game around 30 minutes.  Last Revision is a bite-sized, hand-drawn narrative game. You play as an artist quietly working in a little studio, trying to finish an urgent deadline. Balance your focus, juggle between distractions, and keep Pixel the cat happy so you can finally work.

Gameplay & Highlight

  • A Hand-Drawn Space: Everything you see is a carefully stylized 2D environment, built to look and feel like an artist's actual workspace.

  • The Creative Process (and its Distractions): Poke around the studio to find inspiration, push through creative blocks, and piece together the story of the artist's life. It's about the quiet, sometimes frustrating reality of trying to finish a project.

  • Pixel the Cat: You aren't in the studio alone. Pixel is there to provide comfort, cause chaos, and serve as a grounding anchor during your late-night work sessions. Manage his moods so you can manage yours.

  • A Short, Personal Story: Play at your own pace. It's a small, intimate game celebrating the messy reality of human craft and what it actually takes to hit "export" one last time.