indiegame.fan
Land of Anima: The Research of Artificer header art

Land of Anima: The Research of Artificer

A hybrid of Action RPG and Isometric Tower Defense where you control the flow of enemies. Modify map routes, collect materials, and craft custom towers to unravel the mysteries of the Land of Anima.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Land of Anima: The Research of Artificer?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Land of Anima: The Research of Artificer?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Land of Anima: The Research of Artificer self-published or published by NHS_Projects?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Land of Anima: The Research of Artificer and NHS_Projects funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Land of Anima: The Research of Artificer and NHS_Projects?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Land of Anima: The Research of Artificer?Release statusWhether and how the game has been released.

Media

7 items

About the Game

Forget predefined towers. You are an Artificer apprentice in a dreamlike dimension where each map is a moment frozen in time. Protect the crystals at all costs: if they fall, reality shatters.

🛠️ Total Defense Engineering

Don't just build; design. Mix materials, cores, and weapon archetypes to create dozens of unique combinations. Refine their Purity (+5) to reach their full potential and adapt your arsenal to your playstyle.

🔄 Redesign the Battlefield

The map is your canvas. Interact with obstacles to divert enemy paths and force monsters to walk through your kill zones. But stay alert: some enemies and bosses might ignore your rules and find their own way.

🧠 Real-Time Tactical Flow

Every decision carries weight. Manage your Tolerance, a mental resource that limits your active defenses. You must move, repair, or dismantle towers in real-time to adapt to the evolving chaos of the wave. Your ability to react is as important as your initial strategy.

💎 The Artificer’s Cycle

Detect hidden fissures, deploy extraction drones, and synthesize crystal cores. In this survival loop, every resource you extract is a critical upgrade for your workshop. Defeat means losing the connection, but you keep your loot to return stronger for the next rift.

⚔️ A Dimensional Challenge

Face relentless waves of enemies, from resilient Golems to unforgiving Drakes that will test your wits and reflexes in a high-stakes isometric combat experience.

COMING SOON:

  • 🚀 5 Map-Breaking Bosses: Unique encounters with complex patterns.

  • 📡 Omnidirectional Towers: Advanced tech to cover all angles.

  • 🌲 New Biomes: Higher material tiers.

  • 🏛️ Ruins Maps: A new game mode with forgotten challenges.

  • 🛡️ Elite Enemies & Events: Unpredictable threats in every wave.