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Labyrinth Hotel

Labyrinth Hotel is an immersive, first-person, action-adventure game where the player wakes up locked in a jail cell and must escape, but the only way out is through the Hotel. Contains 20 unique levels, 4 bosses, many unique characters, a cool crt effect, and many secret levels.

Steam Page
Release
May 13, 2024
2 years and 81 days ago
Steam Reviews
6 user reviews6 reviews66.7%

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Labyrinth Hotel?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Labyrinth Hotel?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Labyrinth Hotel self-published or published by Digital Petroil?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Labyrinth Hotel and Digital Petroil funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Labyrinth Hotel and Digital Petroil?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Labyrinth Hotel?Release statusWhether and how the game has been released.

Media

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About the Game



Labyrinth Hotel is an immersive first-person, action-adventure, platformer video game featuring driving and shooting levels. The game offers three endings: two are straightforward, but achieving the true ending requires some backtracking and swimming. The setting is dark and realistic, contrasting with the bright, cartoony characters and cel-shaded enemies, making them stand out and instantly recognizable.



The environments also present stark contrasts. You'll navigate tight spaces and cramped hallways that evoke a sense of entrapment, and vast, foggy areas populated by large creatures, which may or may not be passive, playing into the fear of the unknown.



Some levels contain guest books that can be collected and read later, providing additional insights into the world and its characters.




All the enemy and boss models are made by me therefore they are completely copyright free and can be used by anyone who is interested in game development.

Notice: I've added an Introductory guide/manual on the right below release date, so if some of the more unique mechanics are a bit confusing that should explain them in more detail than the tutorial.