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Kromaticube

KROMATICUBE is a minimalist arcade game where you have to avoid obstacles and listenning to chiptune musics. Just keep alive for at least 60 seconds to complete a level. Easy right ? Maybe not.

Steam Page
Release
December 15, 2021
4 years and 231 days ago
Steam Reviews
Positive12 reviews100.0%

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Search Google: Who developed Kromaticube?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Kromaticube?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Kromaticube self-published or published by GameDevStories?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Kromaticube and GameDevStories funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Kromaticube and GameDevStories?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Kromaticube?Release statusWhether and how the game has been released.

Media

7 items

About the Game

KROMATICUBE is a simple arcade game where you have to avoid obstacles while listenning to chiptune musics. Stay alive for at least 60 seconds to complete a level. It is designed for tryharder gamers and all retro gaming lovers.

Each level has it own chiptune music and ramdomly generated obstacles.

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Features List

  • 6 different levels with their own atmosphere
  • 25 different patterns and obstacles
  • Infinite scoring possible

Addictive

Technically you can finish the game in only 6 minutes BUT you need to practice a lot before reaching a satisfying level of skills and reflexes. Kromaticube is an alchemy between music and obstacles. A great person said "Just because you fail once, doesn’t mean you’re gonna fail at everything", and this is the point Kromaticube.

Satisfying

Kromaticube is a really good game for training your brain reflexes. It's all about learning patterns while discovering new atmospheres. Each level is about one ne particular feeling like joy, sadness or fear for example.