
Knock Harder: Useless
The only way to wake up is to die. The player must decide for himself whether he is inside a dream or is in reality.
Developer
Publisher
Release
January 13, 2020
6 years and 202 days ago
Steam Reviews
Very Positive385 reviews94.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 13, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
You are inside a multi-level dream. No one knows when it is over and you wake up in reality. Observe your surroundings and inspect everything. All around you is just a dream if you spot something strange. This is the only way to wake up. If you think that everything around you is the reality then try to survive until the time-out. However, if it's timeout inside a dream then you will die in reality. The goal of the game is to reach reality. You must be careful. Any awakening can be the final one inside reality. Don't get yourself killed in there.
I was always curious how Dominic Cobb would feel in Nolan’s “Inception”. Or Doctor from “Doctor Who” when he was under the influence of dream crabs. Or Rick and Morty in the imitation chamber of alien reality. This is exactly why I made this game that is gamification of these situations.
Knock Harder: Useless - this is the free version of the game, which includes only an easy level of difficulty
Feature of game:
I was always curious how Dominic Cobb would feel in Nolan’s “Inception”. Or Doctor from “Doctor Who” when he was under the influence of dream crabs. Or Rick and Morty in the imitation chamber of alien reality. This is exactly why I made this game that is gamification of these situations.
Knock Harder: Useless - this is the free version of the game, which includes only an easy level of difficulty
Feature of game:
- Unique gameplay where a player makes a decision that can be fatal without any hints provided.
- An uncommon combination of two graphical styles.
- Great music "Mistland Prattlers" by Lex-O-Lantern