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Knock Harder header art

Knock Harder

The only way to wake up is to die. The player must decide for himself whether he is inside a dream or is in reality.

Release
April 27, 2020
6 years and 143 days ago
Steam Reviews
Very Positive396 reviews93.4%
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Game contextLatest: IGF Team
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Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 15, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 15, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Knock Harder and Snail-Ninja Studio funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Knock Harder and Snail-Ninja Studio?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.

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About the Game

You are inside a multi-level dream. No one knows when it is over and you wake up in reality. Observe your surroundings and inspect everything. All around you is just a dream if you spot something strange. Kill yourself. It's the only way to Wake up. If you think that everything around you is the reality then try to survive until the time-out. However, if it's timeout inside a dream then you will die in reality. The goal of the game is to reach reality. You must be careful. Any awakening can be the final one inside reality. Don't get yourself killed in there.

I was always curious how Dominic Cobb would feel in Nolan’s “Inception”. Or Doctor from “Doctor Who” when he was under the influence of dream crabs. Or Rick and Morty in the imitation chamber of alien reality. This is exactly why I made this game that is gamification of these situations.

Feature of game:
  • Unique gameplay where a player makes a decision that can be fatal without any hints provided.

  • More than 200 regular and additional signs of sleep.

  • An uncommon combination of two graphical styles.

  • Great music "Mistland Prattlers" by Lex-O-Lantern

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