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Knock Again header art

Knock Again

This is not a normal clicker. It’s a psychological horror game where mechanical progress hides something dark, twisted, and unsettling. Knock on the door to earn money, upgrade your abilities, and keep knocking. It all seems simple… until it isn’t.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Knock Again?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Knock Again?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Knock Again self-published or published by Fancy Dog Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Knock Again and Fancy Dog Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Knock Again and Fancy Dog Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Knock Again?Release statusWhether and how the game has been released.

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About the Game

You wake up in a room you don’t recognize. No windows. No way out. Just a door… and the unsettling feeling that someone —or something— is watching you.

In Knock Again, you must knock on the door to earn money, upgrade your abilities, and… keep knocking. It sounds simple, almost absurd. But with each passing day, the room changes. The invisible presence on the other side becomes harder to ignore.

This is not a normal clicker. It’s a psychological horror game where mechanical progress hides something dark, twisted, and uncomfortable. Monotony distorts. Logic breaks. And all you can do is keep knocking, hoping it brings you closer to the truth… or at least keeps whatever’s on the other side away.

How far are you willing to go to escape?