
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed for this release. | |
Updated: Jul 13, 2026Release statusWhether and how the game has been released. | The game was released through a separate publisher. |
Media
8 itemsAbout the Game

Local party brawler for 1–4 players (solo or couch co-op)
Online via Steam Remote Play TogetherBattle, Story, and Arcade modes
Campaign through handcrafted levels or jump into quick matchesBuild and destroy castles during combat using traps and defenses
Melee and ranged combat that’s easy to learn, hard to master
4 battlegrounds with distinct layouts
16 buildable weapons and defenses

Battle
Each match begins with both teams building a castle equipped with cannons. Once the fight starts, destroy the opposing base and knock out the king or queen to win the round. The first team to score three K.O.s wins the match. After each round, you can rebuild and adjust your castle.
Story
Play through a short campaign across multiple levels, solo or in local co-op. Defeat enemies, expand your arsenal, and unlock new kingdoms as you progress. The story is light-hearted and supported by short cinematic cutscenes.
Arcade
Defend your castle against waves of enemies, solo or in local co-op. Enemies drop gold, which can be used to upgrade your castle between waves. Track your performance on online leaderboards.

YouTube Videos
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