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Kleromancy

Awaken as Unit-01 in the Ark of Theseus. In this roguelike, your cards are 3D dice: roll them, spend energy, and conquer 9 corrupted biomes. Overcome narrative events and minigames, survive multi-phase bosses, and expand your generational station with every victory.

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About the Game

Kleromancy is a roguelike deck-builder with a twist: you don't play cards, you play dice.

Each die in your inventory is a probability module with six swappable faces — your deck, your build. In combat, dice land with real physics on a felt table. Read the top face, spend energy, and execute attacks, blocks, heals, and special effects. The table isn't decoration: puddles, whirlpools, and traps reshape every roll.

You wake in the Scrapyard of the Theseus Ark, a generation ship that fled the Great Cold that turned Earth into an ice tomb. A serene voice — the Nexus — guides you: you are antivirus. You must purge anomalies. You must cross corrupted biomes and defeat the Guardians that seal each sector.

Explore a branching map with two routes converging on the finale biome. Choose from three rooms after each fight. Face mini-bosses, collect meta keys across multiple runs, and push toward the Core.

Build your loadout with hundreds of die faces, collectible dice, passive relics, table consumables, and unlockable character variants. Master poison, vulnerable, strength, barriers, parries, and twenty-plus status effects. Fight bosses with phases, charge attacks, enrage, and summons.

How far will you go aboard the station… and what will you uncover when there's no turning back?

Made by Kleros Lab: a solo developer, built in spare time from Spain. First Steam release. Feedback welcome in the store Discussions.