indiegame.fan
KIRU KIRU KIRU header art

KIRU KIRU KIRU

This is a fast paced action game about a robot saw, tearing apart enemies and quickly maneuvering between them. A unique dynamic 2D arena platformer combat game with crowd control.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed KIRU KIRU KIRU?Developer scaleThe operating scale of the game's developer.
Search Google: Who published KIRU KIRU KIRU?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is KIRU KIRU KIRU self-published or published by KiShKa?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is KIRU KIRU KIRU and KiShKa funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for KIRU KIRU KIRU and KiShKa?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of KIRU KIRU KIRU?Release statusWhether and how the game has been released.

Media

7 items

About the Game

KIRU KIRU KIRU is a fast-paced 2D arena shooter inspired by DOOM and ULTRAKILL.

In particular, it is a bloody, ultra-fast slasher about crowd control

Many enemies actively attack and you need to maneuver between them to prevent them from attacking, restore yourself with their blood, dodge their attacks and prioritize your targets:

Move:



Redirecting attacks to opponents with melee hit:

Rip and cut mutants, robots, ghosts!

Ride along the walls and ceiling, dash through the enemies, dodge their attacks and make their blood flow.