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Kingdom Unwritten

"A heartwarming kingdom simulator + procedural story generator = make villager's life difficult, friendship betrayal, love entanglement, conflicts, join cults, overturn leaders, dragon dueling, turn villagers into animals, to create a beautiful ending." --- 10/10, anonymous.

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Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher.
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Updated: Jul 11, 2026Release statusWhether and how the game has been released.

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About the Game


Kingdom Unwritten is a 'Kingdom Simulator + semi Procedural Story Generator'. Inspired by Reigns, Yes Your Grace, Storyteller, Town of Salem, Among Us

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"Kingdom Unwritten" tells a story about rescuing a kingdom from an apocalypse, falling in love, romantic entanglements, family conflicts, infiltrating cults, overthrowing cult leaders, cleansing the land, dueling evil dragons, and learn witchcraft to turn people into animals.

Will you be able to prevent the impending disaster, or will you succumb to the inevitable?
The unwritten fate of the kingdom is now up to you.

Features


  • Card Choices: Draw different action cards from deck and interact with characters at your freedom.

  • Semi Procedural Story Generator : All characters have their own personalities and stories simulated, your choices affected how the stories will branch according to the current situation.

  • Timely Event : A day and night simulation generates different stories in a timely manner. Make your wise decisions as the clock is ticking.

  • Choice Matters : Make choices and influence each character’s fate and progression.

  • Prison system : you can imprison people who seem suspicious, prevent them from executing evil plans.

  • Mysterious Hex : will you learn to harness mysterious witchcraft power to turn anyone into animals ? Is it a blessing or a curse ?

  • Craft Your Endings : Your call to decide the path among multiple endings, each character's ending story.

  • Conflicts & Mistrust : Amidst the impending doom, the castle is filled with chaos and mistrust, contradictions and entanglements.

  • Merchant : buy and trade action cards with merchant to gain different function of actions to interact with characters, plan out your strategy of holding cards in hand as they will affect the consequence of endings.

  • Love Entanglement: Love in the doomsday ? Run away with the loved ones ? Or forget about love and prioritize saving Kingdom for the good ?

  • Rise of Cult : It is evident that there is more than one simple force of betrayal within the Kingdom. A pervasive aura of heresy is lurking around the corner. What is the purpose behind all of this?

  • Random New Variations : Every new game comes with a slight random variation of character's stories & personalities, making the entire gameplay a different experience.