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KilLLine

Slip through a cursed gothic castle as a lone assassin. Move in the shadows, strike from melee or range, solve mechanism puzzles, and hunt the vampire lord that rules the ruins. A stealth-action platformer built on precise movement and deadly timing.

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Search Google: Who developed KilLLine?Developer scaleThe operating scale of the game's developer.
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Search Google: Is KilLLine self-published or published by Reclover Studio?Publisher statusHow the game's publishing relationship is classified.
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Search Google: Who controls the creative direction and IP for KilLLine and Reclover Studio?Creative controlWho appears to retain creative control of the game.
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About the Game

An atmospheric 2D stealth-action platformer set inside an abandoned gothic castle. You are a lone assassin sent into the ruins to end the reign of the vampire lord who dwells within. Every hall is dark, every guard is a threat, and the shadows are your only ally.

Move like a shadow. Run, leap, and climb through crumbling zones of the castle — from the outer walls to the depths beneath. Read the environment, time your movement, and choose when to slip past danger and when to strike.

Two ways to kill. Close the distance for a fast melee finish, or line up a ranged shot to take enemies down before they ever see you. Chain your movement into your attacks and keep the pressure on.

Solve the castle's mechanisms. Hidden switches, moving platforms, and destructible walls block your path forward. Trip the right mechanism, break through the right wall, and unlock the route deeper into the keep.

Face the Vampire Lord. Reach the heart of the castle and confront a multi-phase boss that grows more dangerous as the fight goes on. Learn its patterns, survive its assault, and end the curse.

Never lose your progress. Checkpoints and an on-screen minimap keep you oriented as you push through each zone, so every death is a lesson — not a setback.