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Kick Them Out!!! header art

Kick Them Out!!!

Kick Them Out!!! will test your dexterity. Control a customizable cumbrous ball through 40 challenging levels that requires skill, patience and self-control to cope with failure.

Release
June 15, 2018
8 years and 140 days ago
Steam Reviews
8 user reviews8 reviews87.5%
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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Kick Them Out!!!?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Kick Them Out!!!?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Kick Them Out!!! self-published or published by Maximilian Ritters?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Kick Them Out!!! and Maximilian Ritters funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Kick Them Out!!! and Maximilian Ritters?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Kick Them Out!!!?Release statusWhether and how the game has been released.

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About the Game

Kick Them Out!!! will test your dexterity.
Control a customizable cumbrous ball through 40 challenging levels that requires skill, patience and self-control to cope with failure.




  • Kick all green cubes off the platform! Beware of the black obstacles - the slightest contact and you will explode! Boom! Boom! Boom!
  • Classical pieces of music you will soon learn to hate!
  • Complete levels quickly to unlock new levels!
  • Now with Steam Achievements!



"Hi I'm Max, the maker of Kick Them Out!!!. My aim was to create a challenging game within the time span of one month. You have to complete around 40 levels to beat the game. Every five levels, you will see some new items/objects/obstacles, so you have a progression in complexity and difficulty. I hope you have as much fun playing the game as I had creating it. Thanks!"

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