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Kick&Rip

A cartoon-style skateboarding game where you link grabs, tricks, and grinds in smooth, flowy lines through colorful environments—easy to pick up, satisfying to master, and punishing if you wipe out!

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Kick&Rip?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Kick&Rip?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Kick&Rip self-published or published by Trevor Quinn?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Kick&Rip and Trevor Quinn funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Kick&Rip and Trevor Quinn?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Kick&Rip?Release statusWhether and how the game has been released.

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About the Game

Kick&Rip is a cartoon-style skateboarding game built to feel fun, smooth, and easy to pick up. Made by a solo developer after work hours and designed with skaters in mind, it strips away the clutter of heavy UI and confusing trick systems so you can focus on what matters: flow, style, and satisfying lines.

With a unique scaling perspective that helps capture the feeling of skating, Kick&Rip delivers colorful visuals, responsive gameplay, and a pick-up-and-play style for under $10.

The game includes most popular flip tricks, including 180 and 360 variations, along with Nollie and Fakie tricks, plus most major grinds. Create endless combos by flipping in and out of grinds, manuals, and grab tricks. Check out the linked instagram for more content on the development!

This game features multiple character options, board graphics, and two levels. I will be using any revenue to hire an artist to help me create new custom levels and character enhancements. 

The initial release will only have keyboard controls.