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KHAMUT

A first person ritual horror where every puzzle you solve awakens the priest Khamut and tightens the curse on you.

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Search Google: Who developed KHAMUT?Developer scaleThe operating scale of the game's developer.
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Search Google: How is KHAMUT and Neferbit funded?FundingThe known source of funding behind the game.
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About the Game

Explorer Daniel is called to inspect a fresh discovery beneath the sand. It is Khamut’s tomb, a place bound to a cursed priest who swore to guard it forever. When Daniel breaks the seal, the passages lock and the curse marks him. To escape he must learn old rites, read carvings, rebuild stone mechanisms, and balance light and silence so the guardian does not notice.

The tomb shifts as you move. Sand creeps. Lamps dim. Whispers answer. Survival depends on reading the signs, offering at the right altars, and keeping the taboos that calm the curse.

Key Features

- Tension-driven first person ritual horror

- Puzzles from stone mechanisms, split prayers, star charts, and water flow

- Curse system reacting to noise, broken taboos, and altar choices

- Light and sound that can expose you or keep you safe

- Stealth routes through crawlspaces, rope shafts, and moving sarcophagi

- Dynamic sand hazards that reshape paths and bury clues

- Minimal UI with diegetic notes and tools you hold and align

- Multiple endings based on what you return and what you sacrifice

Moment to Moment

- Search chambers for ritual parts, keys, and inscriptions

- Translate and align symbols to operate doors, mirrors, and pulleys

- Manage oil and torches to balance light and risk

- Stay quiet, watch patrols, and toss items to mislead

- Offer at altars to lower the curse at the right time

Content Warning

Claustrophobia, darkness, bones, ritual themes, whispers, chase sequences.