
Keep Leapin'
Your uncle built the ultimate Leaper Gym—but it won't be certified until someone beats it! Master an extensive parkour movement system, keep momentum by chaining together satisfying moves, and turn every stumble into progress on your journey to become a Leaper.
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Media
12 itemsAbout the Game
HELP YOUR UNCLE AND BECOME A LEAPER
In Keep Leapin', you play as Harry. He is a worm, but thanks to mobility gear he has obtained the ability to parkour!
In order to become Leapers, worms have to complete a gym. As it so happens, your uncle just finished his own gym, but he can not open it without your help. Official Leaper regulations require that every new gym be conquered by at least one student before it can be certified.
Your dad drops you off at your uncle's for the day, and before you know it, you've become that student. It seems you got no choice than to help him get his certification by making your way through the gym (whether you wanted to become a Leaper or not).
MASTER 10+ MOVEMENT SKILLS
Leapers navigate the world with speed, precision, and style by mastering a wide range of parkour techniques. Grapple across gaps, bounce off bumpers, wall-slide, flip through the air, and seamlessly chain together your abilities to maintain momentum. A true Leaper knows how to turn every obstacle into an opportunity.
LEAPIN' IS TOUGH BUSINESS
Leapin' allows for incredible freedom of movement. However, it also comes with plenty of opportunities to stumble, tumble, and smash face-first into the environment. The gym is not recommended for worms who can't handle setbacks. Leapin' is for worms who refuse to back down from a challenge. In other words: This is a hard game.