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∀kashicforce

∀kashicforce is a puzzle-game-like, rhythm-game-like game where you input commands to use moves like in a fighting game. The goal is to crush your opponent to a pulp with an immense amount of blocks.

Steam Page
Release
March 29, 2019
7 years and 128 days ago
Steam Reviews
Positive39 reviews87.2%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
The separate publisher has a broad catalog or developer network in the local database.
Search Google: Is ∀kashicforce self-published or published by Fruitbat Factory?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is ∀kashicforce and Fruitbat Factory funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for ∀kashicforce and Endless Shirafu?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.
The game was released through a separate publisher.

Media

10 items

About the Game

∀kashicforce is a puzzle-game-like, rhythm-game-like game where you input commands to use moves like in a fighting game. The goal is to crush your opponent to a pulp with an immense amount of blocks. In order to put yourself in a better position, kill your opponent's blocks while they are falling down or send Hindrance blocks into their field.

Features

  • A unique mix of different game genres
  • 6 playable characters
  • Local split-screen multiplayer
  • English and Japanese language support

Preface


[Log No.891247:817:38:00]
We have confirmed an exponential increase in Anonymous-class Enemies in the "Kestrel" division. Cause unknown at the moment. The division superintendent is currently dealing with them and investigating the cause.

[Log No.891247:817:38:01]
The Kestrel division superintendent sent assistance requests to adjacent divisions. Later, additional assistance was confirmed. The situation is anticipated to be fully taken care of and subdued shortly.

[Log No.891247:817:38:02]
The Kestrel division superintendent proposed the anti-Enemy squad a plan similar to a game.
As one of the basic rules, the number of Enemies killed inside of the specified fields defines victory and defeat. Refer to the attached for details. Pending approval.