indiegame.fan
Karusel header art

Karusel

1984. Denis is trapped in a never-ending summer day in a Soviet village. The sun is frozen at its zenith, and familiar paths lead to dark secrets. Uncover the nature of this anomaly and discover: what price must you pay to finally reach tomorrow?

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Karusel?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Karusel?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Karusel self-published or published by Andrei Salov?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Karusel and Andrei Salov funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Karusel and Andrei Salov?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Karusel?Release statusWhether and how the game has been released.

Media

5 items

About the Game

Summer, 1984. A time when everything seemed possible, and an entire lifetime lay ahead. Denis, a university student, arrives in the countryside expecting nothing more than a quiet vacation. Instead, he finds himself trapped in a single, never-ending day. The sun freezes at its zenith, and familiar paths lead to secrets that were better left undisturbed.

Key Features:

  • Nostalgic Romance: Build relationships set against a retro Soviet backdrop.

  • The Mystery of the Loop: Why are you here? And what price must you pay to finally let this summer end?