
K'NOSSOS
K'NOSSOS is a cold surreal adventure game about a man traveling the unknown reaches of the cosmos and the things he uncovers on his journey.
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
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9 itemsAbout the Game
K'NOSSOS is a cold surreal adventure game about a man traveling the unknown reaches of the cosmos and the things he uncovers on his journey. Gameplay of K'NOSSOS is reminiscent of the point-and-click adventure game classics such as The Dig, Beneath a Steal Sky or Chronomaster, as well as the more recent titles such
as Primordia. The game puts equal emphasis on characterization, atmosphere and storytelling on the one hand, and problem solving and challenging puzzles on the other. K'NOSSOS is developed with PC version being the main objective of the team at this point.
K’NOSSOS features:
• • classic point-and-click interface,
• • abstract 2D expressionist style reminiscent of the art of Wassily Kandinsky,
• • intricate dark sci fi storyline,
• • non-linear gameplay, and
• • cross-genre experimental soundtrack.
as Primordia. The game puts equal emphasis on characterization, atmosphere and storytelling on the one hand, and problem solving and challenging puzzles on the other. K'NOSSOS is developed with PC version being the main objective of the team at this point.
K’NOSSOS features:
• • classic point-and-click interface,
• • abstract 2D expressionist style reminiscent of the art of Wassily Kandinsky,
• • intricate dark sci fi storyline,
• • non-linear gameplay, and
• • cross-genre experimental soundtrack.