
Just fighting
Fight through a ruined city in a third-person zombie survival battle. Pick different survivors, use melee weapons, guns, rolls and ultimate skills, build barricades, med stations and defense towers, collect supplies, repair the helicopter, and survive the final horde to escape alive.
Developer
Publisher
Release
September 5, 2023
2 years and 332 days ago
Steam Reviews
3 user reviews3 reviews66.7%
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.No votes yet
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
5 itemsAbout the Game
Survive the streets, earn your escape
Just fighting is a third-person zombie fighting and survival game set in a ruined city. Every run begins with direct, close-range combat against growing zombie waves. As the pressure rises, you collect food, earn kill credits, build defenses, and prepare for the final helicopter evacuation.
Fight your way through escalating waves
Zombies grow stronger from wave to wave. They chase, surround, jump, attack defenses, and force you to keep moving. Survive each wave, use the build time wisely, and decide whether to spend your resources on protection, healing, or damage.
Third-person melee and ranged combat
Manual aiming for the gunner survivor
Light attacks, heavy attacks, rolling, and ultimate skills
Visible player health, zombie health, kill counter, and ultimate cooldown UI
Use different survivors
Kills are not just a score. They are a resource. Spend kill credits to use different survivors, each with their own stats, role, attack style, and ultimate skill.
Kallari - balanced melee survivor with Shadow Wave
Red Death - sharper melee damage with Blood Nova
Rogue - fast movement and escapes with Ghost Rush
Greystone Tough - heavy armor and shockwave slams with Stone Slam
Lt. Belica Shooter - manual-aim gunner with Bullet Storm
Build a defense before the next wave
Between waves, use build materials to prepare the battlefield. Placement matters: a good barricade buys time, a healing station keeps you alive, and a shock tower can thin out zombies before they reach you.
Barricades block and delay zombies
Healing stations restore health in their range
Shock pylons attack zombies with electric bursts
Build phases can be skipped when you are ready
Gather supplies and call the helicopter
After surviving long enough, the evacuation objective appears. A skyward beacon marks the helicopter site until you reach it. Find fuel, batteries, and a signal device across the map, clear nearby zombies, repair the helicopter, and hold the landing zone through the final defense.
Escape, or be overrun
When the helicopter is ready, board it and watch it fly away from the battlefield. Survive, spend your kills carefully, and turn a desperate fight into a successful evacuation.
Just fighting is a third-person zombie fighting and survival game set in a ruined city. Every run begins with direct, close-range combat against growing zombie waves. As the pressure rises, you collect food, earn kill credits, build defenses, and prepare for the final helicopter evacuation.
Fight your way through escalating waves
Zombies grow stronger from wave to wave. They chase, surround, jump, attack defenses, and force you to keep moving. Survive each wave, use the build time wisely, and decide whether to spend your resources on protection, healing, or damage.
Third-person melee and ranged combat
Manual aiming for the gunner survivor
Light attacks, heavy attacks, rolling, and ultimate skills
Visible player health, zombie health, kill counter, and ultimate cooldown UI
Use different survivors
Kills are not just a score. They are a resource. Spend kill credits to use different survivors, each with their own stats, role, attack style, and ultimate skill.
Kallari - balanced melee survivor with Shadow Wave
Red Death - sharper melee damage with Blood Nova
Rogue - fast movement and escapes with Ghost Rush
Greystone Tough - heavy armor and shockwave slams with Stone Slam
Lt. Belica Shooter - manual-aim gunner with Bullet Storm
Build a defense before the next wave
Between waves, use build materials to prepare the battlefield. Placement matters: a good barricade buys time, a healing station keeps you alive, and a shock tower can thin out zombies before they reach you.
Barricades block and delay zombies
Healing stations restore health in their range
Shock pylons attack zombies with electric bursts
Build phases can be skipped when you are ready
Gather supplies and call the helicopter
After surviving long enough, the evacuation objective appears. A skyward beacon marks the helicopter site until you reach it. Find fuel, batteries, and a signal device across the map, clear nearby zombies, repair the helicopter, and hold the landing zone through the final defense.
Escape, or be overrun
When the helicopter is ready, board it and watch it fly away from the battlefield. Survive, spend your kills carefully, and turn a desperate fight into a successful evacuation.