indiegame.fan
Just a job header art

Just a job

Retro strategic top-down shooter where you combine arcade firepower and risk-taking to upgrade your weapons and survive in challenging arenas.

Steam Page
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Just a job?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Just a job?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Just a job self-published or published by Pascal Kaczynski?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Just a job and Pascal Kaczynski funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Just a job and Pascal Kaczynski?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Just a job?Release statusWhether and how the game has been released.

Media

6 items

About the Game

A top-down arcade shooter where each wave forces a choice: lure more enemies to gather more meat and unlock upgrades, or reduce the danger but risk being too weak against the final boss at the end of eight waves. Challenging arcade gameplay for experienced players.

  • Keep an eye on approaching enemies with your binoculars: the longer you wait, the greater the threat.

  • Face waves of enemies with unique traits to collect meat while protecting your life and the colony gate.

  • Upgrade your gear and weapons using the meat you collect (spread shot, rapid fire, dash, shield, healing drone, anti-slip boots, etc.). Some upgrades help counter specific enemy traits, making weapon choices strategic depending on the number and type of enemies you face.