
Judero
A handmade action/adventure game based on the rich folklore of the Scottish Borders.
Developer
Publisher
Release
September 16, 2024
1 year and 319 days ago
Steam Reviews
Very Positive402 reviews98.5%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 15, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 15, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 15, 2026FundingThe known source of funding behind the game. | ||
Updated: Jul 13, 2026Release statusWhether and how the game has been released. |
Media
21 itemsAbout the Game
Judero is an action/ adventure game inspired by the rich folk history of the Scottish Borders. You play as Judero, a Celt who can establish a rapport with the nature around him. Travel with Judero through a handcrafted landscape as he discovers there is an evil at work manipulating the unguarded.


Judero is made from handcrafted objects and bespoke figurines, animated in the stop-motion tradition. For us, this art style invokes something nostalgic; in part comical but perhaps a little bit creepy too. These real life elements are then rendered into a 3D world to evoke a unique visual style. Using this style we can bring in digital techniques like real-time lighting, shaders and post-processing effects. Cutscenes will be made using traditional stop-motion animation techniques with greater fidelity to give a more cinematic quality.

The music in Judero is an homage to traditional British folk music such as those documented by Francis James Child. Many of these songs are hundreds of years old and it has been an honour researching and learning them. We are keeping instrumentation acoustic and mostly authentic to the originals (mostly) but with contemporary arrangements and harmonies.

- Fast and Fluid Combat. Strike, and dodge your way through a myriad of foes culminating in exciting and unique boss challenges.
- Possess Enemies. Take on the form of lesser creatures to greatly expand your abilities. Use these enchanted minions in combat and to solve puzzles.
- A Rich Text System. Discover the world of Judero through branching dialogues and pithy, aphoristic NPCs.
- Mini Games. Through your adventures you will encounter a number of diverse Mini Games with differing mechanics and visual styles. Mini games also vary the pace of the game and allow us to explore other narrative tangents.
- Rewarding Exploration. There are many secrets and discoveries to find as you roam through the world of Judero. From collectables and pick-ups to whole optional story-lines and more.

Judero is made from handcrafted objects and bespoke figurines, animated in the stop-motion tradition. For us, this art style invokes something nostalgic; in part comical but perhaps a little bit creepy too. These real life elements are then rendered into a 3D world to evoke a unique visual style. Using this style we can bring in digital techniques like real-time lighting, shaders and post-processing effects. Cutscenes will be made using traditional stop-motion animation techniques with greater fidelity to give a more cinematic quality.

The music in Judero is an homage to traditional British folk music such as those documented by Francis James Child. Many of these songs are hundreds of years old and it has been an honour researching and learning them. We are keeping instrumentation acoustic and mostly authentic to the originals (mostly) but with contemporary arrangements and harmonies.