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Joint War - [BETA]
Joint War is a team-based tactical F2P first-person shooter (FPS) set in the old-school era. Infiltration, hostage rescues, bomb planting/defusing and more. Are you up for an intense shooter?
Developer
Publisher
Release
August 26, 2022
3 years and 341 days ago
Steam Reviews
Mixed296 reviews52.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 13, 2026Release statusWhether and how the game has been released. |
Media
11 itemsAbout the Game
Play Joint War for free.
Created for first person shooter (FPS) enthusiasts, Joint War is a small scale but high risk game with infiltration, hostage rescue and bomb planting/defusing missions where you join strategies and skills with your friends to eliminate opponents.
JW, developed by Unreal Engine, is a free to play multiplayer FPS video game. Going into beta production in August, JW will target e-sports mechanics and gameplay improvements. All servers in MatchMaking and Rank modes are configured to be 128 tick and will continue to be so throughout broadcasting life. Feel free to reach out to us via in game communication forms and below social media channels during beta phase.
Thank you for your support.
Created for first person shooter (FPS) enthusiasts, Joint War is a small scale but high risk game with infiltration, hostage rescue and bomb planting/defusing missions where you join strategies and skills with your friends to eliminate opponents.
JW, developed by Unreal Engine, is a free to play multiplayer FPS video game. Going into beta production in August, JW will target e-sports mechanics and gameplay improvements. All servers in MatchMaking and Rank modes are configured to be 128 tick and will continue to be so throughout broadcasting life. Feel free to reach out to us via in game communication forms and below social media channels during beta phase.
Thank you for your support.