indiegame.fan
JASEM: Just Another Shooter with Electronic Music header art

JASEM: Just Another Shooter with Electronic Music

JASEM is insanely hard and ridiculously unforgiving low-poly twin-stick arcade blastathon set to an electronic beat and filled with bright explosions and neon effects.

Steam Page
Developer
Publisher
Release
October 19, 2017
8 years and 289 days ago
Steam Reviews
Mostly Positive196 reviews70.9%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is JASEM: Just Another Shooter with Electronic Music and Stas Shostak funded?FundingThe known source of funding behind the game.
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.

Media

17 items

About the Game

Do you need any reason to shoot your enemies in game? Because JASEM doesn't give you one - just you, your weapons, crazy beats and enemies. And you need to shoot every one of them, and it's up to you to make it the most hilarious and explosive way.

So, JASEM: Just Another Shooter With Electronic music - is:
  • Whirlwind gameplay;
  • Gunfight non-stop;
  • Fighting enemies, no dancing around their slow bullets;
  • Juicy low-poly effects;
  • Crazy physics - you can do improvized stealth or create shortcuts;
  • Epic Bosses;
  • No story, narrative and even texts at all (except of seizure warning, because, you know, if you know the way of warning about it with no text, pls let me know).

Taking into account the last item, here is the perfect place for game credits:
  • Game design, programming, bugs creation and a lot of stuff you don't want to know about - Stas Shostak;
  • Music: Ira Lobanok;
  • 3D-models: Aleksandr Palmov;
  • Testing, creative help, insulting of devs and other invaluable help - Max Efimov, Sergey Mozharovskiy and other awesome guys.