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It wasn’t meow header art

It wasn’t meow

It Wasn't Meow is a top-down fantasy game where you play a cat causing problems instead of saving the world. You’re not the hero. You’re the problem.

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Search Google: Who developed It wasn’t meow?Developer scaleThe operating scale of the game's developer.
Search Google: Who published It wasn’t meow?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is It wasn’t meow self-published or published by Vicious Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is It wasn’t meow and Vicious Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for It wasn’t meow and Vicious Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of It wasn’t meow?Release statusWhether and how the game has been released.

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About the Game

It Wasn’t Meow is a top-down fantasy prank game where you play as a cat whose only quest is to cause problems.

Sneak into shops, libraries, inns, and other cozy fantasy locations. Knock things over, mess with magical objects, scare NPCs, interrupt routines, and escape before the townsfolk finally grab you and throw you outside.

Of course, being kicked out does not mean you are done.

After each successful prank, the town adapts. Entrances may become blocked, forcing you to find a new way back in and continue your reign of tiny, furry chaos.

You don't save the world.

You are the problem.

Features

  • Play as a troublemaking cat in a fantasy town

  • Pull pranks on NPCs and watch them react

  • Sneak, hide, escape, and find new ways inside

  • Explore top-down pixel art locations

  • Cause escalating chaos across shops, homes, and town areas

It Wasn’t Meow is a lighthearted adventure about mischief, curiosity, and pretending you definitely did not do it.