
It Lurks! A Noir Horror RPG.
Take on the role of a hardened Private Detective in this horror themed classic-styled Role Playing Game that pits you against fearsome foes in an exciting turn-based and interactive battle-system.
Developer
Publisher
Release
January 18, 2023
3 years and 197 days ago
Steam Reviews
Mostly Positive10 reviews70.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
8 itemsAbout the Game

Synopsis:
Meet Nate Hendricks, a Private Detective who's a bit down on his luck.
Business has been slow and with the bills piling up Nate may have to soon close-up shop. He just needs a break. Perhaps one good case could help him turn things around.
Then one evening, he gets a call from a Doctor Offenhauser who wants to hire him. The Doc doesn't give many details over the phone, but insists it's an urgent matter that can't wait.

Some Game Features:
* An exciting turn-based and interactive battle-system. Quick reflexes and a strategic use of actions can help you to overcome dangerous foes. Weapons include a .38 Special gun which can be a Detective's best friend when in a tough jam. It shoots fast and deals a lot of damage, but ammo is limited so choose to use it wisely. There's also a trusty Combat-Knife used for melee attacks. Plus you'll have skills and items that can also help.
* Walls in the foreground will become solid as the Player-character moves away from them, and become translucent when nearing them to help you better explore an area.
* Fitting music and sound-effects used throughout the game.
* Some sounds (fire in the fireplace, clocks-ticking, etc...) will become louder or softer as the Player-character nears or walks away from the source.
* A dark story and a creepy manor to explore.
* A nice looking menu-system.
* Use of lighting and other cool effects.