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Iskelonia header art

Iskelonia

Romance, plant gathering, insect and mushroom collecting, in a game that's part farming, part visual novel

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Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Iskelonia?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Iskelonia?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Iskelonia self-published or published by Elisabeth Mila Rose?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Iskelonia and Elisabeth Mila Rose funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Iskelonia and Elisabeth Mila Rose?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Iskelonia?Release statusWhether and how the game has been released.

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About the Game

This game is a harvesting game mixed with a visual novel where you can freely wander through nature and the village of Iskelonia throughout the seasons.

- 40 villagers are present in the game, each with a daily schedule (currently with limited interactions).

- A romance system has recently been implemented.

- Some villagers are merchants and buy back items related to their profession or passion.

- A randomly generated terrain system with items, mushrooms, animals, and insects to find.

- Over 300 items, tools, animals, and insects are already in the game.